Halo Wars 2 suffers a little from its console limitations, but it’s a solid RTS with a strong campaign and a good overall feel for the Halo universe. After a slow start the mission design grows much more interesting and while there’s little here you won’t have seen in a StarCraft, it’s all handled with variety, pace and drama. There’s potential too in the multiplayer modes, particularly Blitz with its unique hybrid style. It might not be the Halo sequel that you asked for, but it’s a fine one to be getting on with.
Feels part of the Halo universe
Strong campaign and mission design
Frantic console-friendly multiplayer modes
Hard to navigate fast around the battlefield
Nothing really new in RTS terms
Minor technical issues